Story

Replicant Space runs with seasonal content. Each one has a galaxy-spanning objective with a hard deadline, and a time skip when it ends. What happens next depends on the outcome of the objective. The galaxy you start your next season might be quite different.

Seasons

A season runs for a fixed window of real-world time, during which the galaxy is in a stable state - the same stars, the same NPCs, the same megastructures-in-progress. Everyone contributing to the seasonal objective is playing the same story.

When the season's deadline arrives, the game experiences a time skip. We're not going to tell you what changes. That's part of it.

Each new season will bring new blueprints, new NPCs with interesting trades, and an advancement in the galactic story.

Season 1: Riker's Exodus

The launch season. Riker is an NPC based in Earth's orbit, in SOL. Travel there, find him, help him. Follow his instructions and you'll uncover the location of a megastructure under construction - the centrepiece of the season.

The long arc

Behind each season's story sits a longer arc that spans many seasons. The story continues. Season one will end one of two ways. Choose your own adventure!

Whether you contribute is up to you. Play the game you want to. Seasonal content is totally optional to engage with. Plenty of replicants will spend a whole season mining belts and never set their metaphorical foot in the SOL system.